The 2017 Workshop on Non-Player Characters and Social Believability

This year's workshop is co-located with the 2017 Foundations of Digital Games conference. It will take place on August 14 2017.

Schedule

Start End Title Content/Speaker
09:00 09:15 Welcome & introduction Henrik Warpefelt (Organizing committee) (slides)
09:15 09:45 Keynote Mike Treanor. Creating Meaningful NPCs
09:45 11:30 Paper presentations

Hannah Morrisson, Chris Martens. A Generative Model of Group Conversation (slides)


Jonathan Lessard, Etienne Brunelle-Leclerc, Timothy Gottschalk, Marc-Antoine Jetté-Léger, Odile Prouveur, Christopher Tan. Striving for Author-Friendly Procedural Dialogue Generation


Short break 10:30-10:45

11:30 11:50 Demo

Christoph Salge, Christian Guckelsberger. A Prototype for Generating Generic Companion Behaviour with Coupled Empowerment Maximisation.

11:50 12:00 Closing remarks Josh McCoy (Organizing committee) (slides)

Proceedings

The proceedings of the workshop are included in the proceedings of the conference, and should be available via the ACM Digital Library shortly.